Hello! I’m a composer, sound designer, and audio director for video games, film, and television based in Los Angeles. I’ve studied music at Berklee College of Music, UCLA, and Georgia State University. I am a Wwise certified sound designer and am experienced in implementing interactive music and audio in Unreal Engine, Wwise, and FMOD. I have interned with Henry Jackman (Jumanji: The Next Level, Captain America: Civil War, Uncharted 4: A Thief’s End) and at Hans Zimmer’s Remote Control Productions and was a fellow at Sonic Fuel Studios under composers Christopher Lennertz (Mass Effect 3, The Boys, Tom and Jerry) and Tim Wynn (Troy: A Total War Saga, Total War: Warhammer I and II, XCOM 2: War of the Chosen). I consider myself a lifelong student of music and how it interacts with media, and I’ve been lucky enough to learn from some great teachers along the way.
Some of my credits include work on Bienvenue chez nous, Virtuverse and Hollywood Meets China along with assisting roles helping with TNT’s Rizzoli and Isles, Disney’s Mech-X4 and others.
Check out some of my work on the “Listen” page and contact me through the “Contact” page if you like. Thanks for stopping by!
- Scott